The NFT community tried to find its foothold in gaming for a long time. And has met a lot of resistance. Many people are trying to get gamers with play-to-earn NFT games. These games allow you to earn different tokens as you progress. The problem with these games is that they are still very basic. They aren’t the same experience as the titles that have overtaken the gaming industry over the last couple of decades. And many require you to own an expensive NFT before you can even start playing.
The case for NFTs in Video Games
And then there are NFTs in the multiplayer battle royale games like Call of Duty: Warzone or Fortnite. Gamers use real money on these free-to-play games to buy loot, player customizations, and weapons that improve their experience. Making these microtransactions into NFTs would allow players to own these purchases as assets. And they could carry them into new editions of the games.
Why gamers are putting their foot down
However, the gaming community is rejecting this theory. They are already upset about the “pay-to-win” culture that has developed in many games. You can spend more money in some games to gain a competitive advantage. Those who want to enjoy a low-cost experience are left out to dry. Many believe that NFTs would escalate this issue instead of solving it. The last thing gamers want to do is to get further priced out of their community.
And there’s no way to update the NFTs once you get the newest edition of the game. So the theory of being able to transfer assets from old editions of the game has a few holes. They would need to develop ways to update the games and the NFTs.